
In this series we delve into the Roguetech mod for Battletech. We experiment with different builds then test them in mech combat to troubleshoot issues and eventually find a successful configuration. Mechwarrior skills are also discussed for each build.
For Season 2 we're focusing on new game starts rather than single mid to late game mechs. Odds are we'll only be seeing battlemechs instead of omnimechs, but expect me to cover each origin in the coming months!
For more information about the Battletech Universe:
Sarna.net
Check out the vanilla game on GoG by Harebrained Schemes:
http://www.gog.com/game/battletech_game
Then run over to grab the Roguetech Mod:
https://www.nexusmods.com/battletech/mods/79
Also, I'm now on Twitter:
@TooTechnicalDev
CastileInheritorStart:
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